Green, lime, teal, and dark yellow hues make Toxin. Optional: I typically switch the emissive to Toxin for the Corpus since the damage bypasses shields entirely, and the higher Toxin DOT damage gets further amplified by Viral. Red, magenta, brown, orange, and bright yellow hues make Heat. So, the emissive color should normally be Heat or perhaps Toxin, it depends on whether you are fighting armored targets or shielded targets. I typically use Heat colors for this because it increases Heat procs and that deals a lot of damage against armored targets.What emissive color should I use for my Chromatic Blade? Even without min-maxing this build is effective either way, this is just a friendly reminder :) My tip is that you jump as you cast Radial Javelin because you'll target more enemies with it as you travel forward in mid-air. Somewhere after ~200 kills the damage can get very high with making it far superior in overall damage. Molt Augmented is inferior to Arcane Avenger, Arcane, and Arcane Strike if you are not using Nourish and actively. Also, if 3 or more of them are Tau then it becomes better than using Arcane. Arcane Avenger increases the critical chance to near 100% which is great if you have 5 Critical Melee Damage shards equipped, otherwise, it's inferior to Arcane Strike. If you have 5 Crimson shards, then the Arcane Avenger is better in both Average Hit damage and DPS. Arcane Strike provides faster attack speed and therefore DPS, as well as providing more healing through. In casual Steel Path matches, Arcane Strike is the best both visually and in sustain. Min-Max: I would highly suggest you use an Arcane Strike or Arcane Avenger instead of Molt Augmented if you are not going to obtain 250 kills in a mission. Overall, you only need 189% strength to achieve a 100% status chance in your Exalted Blade. If you use these then you can enhance it even further but this has diminishing returns the closer you get to a 200% status chance. Additional ways of gaining bonus strength are using Specters,, Pax Bolt, and maps double strength buffs. This bonus strength and status chance permanently affect your so long as you retrain it, therefore I use for an easier time. If you using a different school then it's the original 277% strength with a 140% status chance. If you cast it with Zenurik then it's 297% strength with a 149% status chance. Note: 317% strength with 158% status chance so long as you retain the, cast with Madurai.
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